Check  Mr. Shakedown Takedown for some tips on how to beat him. Afterwards, she's impressed by Kiryu's ability not to be fooled and you're given some Mew Shoes as a reward. Enter Earth Angel in the Champion District and a scene will trigger. After that, make your way to Theater Square. For some answers that lead to the best possible outcome, look below. After being guilt tripped, Kiryu decides to go through with getting him a magazine.The next part requires some Metal Gear Solid-style stealth to avoid being seen purchasing the magazine from the vending machine. Reward: N/AHead over to Tenkaichi Alley and you'll see a boy standing around. Starting Point: (There is no fixed location)Prerequisites: You need to complete "Play-Money Shakedown" (Substory #98) first. This can be found in South America - Jungle. Make sure to capitalise the S! This ends the substory and allows you to do training with Kamoji. The time it takes to acquire these weapons and the chances you will receive them are affected by how much money you invest. Beating her will end this substory. After this, the substory will end. After the last event, go back inside and you'll find a troubled Nozomi. You'll have a fight with her pimp, and after the scene, the substory will end. Each area only has 1 specific spot where trouble occurs, you’ll learn them quickly. I would highly recommend you pick the black box since the Encounter Finder makes it much easier to farm the Mr. Shakedown's (refer to Mr. Shakedown Takedown for more information). Make your way to the Pocket Circuit Stadium and speak with Hideki start the race. Approach him and Kiryu asks to come in and see Miracle, but he refuses and you get into a fight with him. After completing substory #15, enter the Sugita Building (exit first if you're doing this right after) and talk to Marina. You need to defeat him to finish this substory. Approach them and speak to the woman. You'll have a fight before she gives you her answers. After the scene, the substory will end. The following substories become available after completing the Cabaret Club tutorial when your objective is to head over to the Grand. Approach them to trigger an event. Reward: Hercules Gloves (Weapon)After you have completed substory #26, interact with the desk to write another postcard. Then the real producer will show up with his crew and they challenge you to a fight. She tells you that she's wearing red clothes and has her hair up, but when Kiryu arrives at the meetup spot, he will spot two girls matching that description. You should get it after beating the Leisure and Electronics king after Ch.5. You can use "Equipment Search" at the Dragon and Tiger weapons shop to find one. Approach him and he'll tell you that he's been watching this girl because he believes it's his daughter who he hasn't seen in 15 years. Yakuza Kiwami doesn’t tell you immediately what to do with these keys, and for the most part you’ll have to discover it yourself, but we’re here to help. You need to complete at least five of Majima's substories. After talking wither her, the real tax inspector shows up where she reveals that she wants your help to bust the business next door to yours. Look below for some answers that lead to the best conclusion. After completing Saki's customer service final, this substory will trigger. Return to Erran-kun and give him the sneakers. If you don't want to waste time looking for him, you can wait until you get the Encounter Finder accessory from "Miracle in Maharaja" (Substory #23) as this marks him on your map, although that substory can't be completed until Chapter 5. Starting Point: Children's ParkPrerequisites: You need to complete "I am Kazuma-kun" (Substory #36) first. Other Yakuza 0 Guides: 100% Achievement Guide. You'll be taken to the Suzuki where he'll give you a Crystal, assuming you answered the questions correctly. As you're walking down Shichifuku Street, you'll overhear a couple having an argument. Once you've fulfilled the prerequisites, enter the Mach Bowl and speak to Emiri. You'll watch a scene where it's revealed she isn't actually his daughter, just someone who resembles her a lot, but I guess it worked out in the end since he just becomes her sugar daddy instead. The following substory becomes available after giving the homeless people some alcohol. Reward: Wild Shirt (Armour), Krazy Kyo (Advisor)Enter Shichifuku Street West from Theater Square and a strange man will bump into you, does his best to throw some insults at you, and then runs off. He's the guy who's built like a tank and beats money out of you. Starting Point: Sugita BuildingPrerequisites: You need to complete "Postcard Rookie - Kiryu" (Substory #25) first. Prove her wrong by beating her and this will end the substory. appears. Interact with him and he'll explain how he makes so much money. Discover the origins of Kiryu and Majima before they became legends. ... so hopefully that works out and isn't too much trouble. There are will be three waves of enemies you need to defeat when under the effects of different drugs. After the time runs out, it will send you back to the "Insert Credits" screen. Reward:  Komeki (Thug Ability Master)Head over to Ashitaba Park and speak with Komeki. Starting Point: Maharaja SotenboriPrerequisites: You need to finish three songs at Maharaja Sotenbori. Afterwards, you and Kasuga return to the bar, and once the scene hinting at the bartender's true identity ends, so too does this substory. The following substory happens as part of the main story when you arrive at Theater Square and is impossible to miss. He hands you the Hercules Gloves before heading off, ending this substory. It seems your business is short staffed and you're going to need to conduct some interviews. Kiryu assumes this must be Sayuri's mother and asks her if she is, but to Kiryu's dismay, it's actually Sayuri herself. Check below for the correct answers. is back. Money Farm. Starting Point: Hoganji YokochoPrerequisites: None. Starting Point: Shichifuku StreetPrerequisites: None. This will trigger a scene where Majima notices a man using a shoulder bag phone who offers you a chance at giving it a try. Reward: N/AAfter fulfilling the prerequisites above, enter the Pocket Circuit Stadium to see an event where Kiryu and Fighter are standing over the track (you may need to exit and re-enter). Starting Point: Pocket Circuit StadiumPrerequisites: You need to complete "The Rockey Road of Romance" (Substory #37) first. The poster describes some drug test work that Majima can volunteer for which offers a large cash reward. Refer to the list in substory #25's description to see all of the choices that lead to the announcer reading them out. For Majima, you need to complete the friendship gauge with the chef of the restaurant "Komian" in Sotenbori. Speak to him and you'll have to hand over a healing item to help him recover. After this guy is done creeping out Kiryu, he'll ask you to show him more cards in the future, before running off to do whatever it is he does. Go over there and you'll see a robed woman with a crystal ball. Just enter and exit a shop and he will show up. Starting Pont: Tenkaichi AlleyPrerequisites: None. Accept the challenge and just beat him in a song (on any difficulty). Reward: N/AGo all the way south on Pink Street (near the save point) and you should see a guy in black clothing standing there. The substory ends after the conversation and this unlocks Officer Kikuchi as a friend. Once you've done that, exit the building and then re-enter. Emiri offers to cook it for Kiryu, but he decides to keep it instead. Maynard_JK: I think you mistook it with the encounter finder (the one you equip to locate mr Shakedown). Simon requests that you bring him a Sakura Storm. Hibiki's little brother wants to work for you in order to help his sister out. Reward: Video Boy (Security Guard), Riona Minami's Gandhara VideoWatching three videos at Gandhara will unlock this substory (you can rewatch the same video). Those were "A movie date" and "Rain at noon." I want to play Premium Adventure mode of the game, What I choose to do it in clear data yes or no. Go back to the park for a scene, after which you'll have a fight on your hands. Interact with the desk for a scene where the announcer reads out Kiryu's story and then the substory ends. They tell you to go challenge Ogita, the best dancer in Kamurocho. Upon arrival, Kiryu notices a woman in red, but upon closer inspection, she's old! He tells you that his dream is to cross the bridge without getting beaten up, and he wants you to help make this a reality Accept his request, and after the conversation, you'll have to escort him across the bridge.This can be rather tricky on the harder difficulties. This ends the substory. When you speak to the right girl, you'll need to make some dialogue choices, but it doesn't matter what you say, so pick whatever you like. Just be prepared for some fighting. A couple of punks are threatening Saki, so you'll have to fight them. Starting Point: Theater AvenuePrerequisites: None. Starting Point: Taihei BoulevardPrerequisites: You need to complete "The Show Must Go On" (Substory #9) first. It appears Kasuga has gotten himself into some trouble. She tells Kiryu that she's wearing light blue clothes and has short hair. This How To Transfer Money And Items Between Characters Kiryu And Majima In Yakuza 0 will tell you exactly how it's done, when you can unlock it and what's involved. Starting Point: Sotenbori StreetPrerequisites: None. This ends Majima's dancing-related substories. Refer to. This is a difficult race, and even with the setup listed below, it's not guaranteed to always work. You get the trouble finder with Kiryu after a miracle johnson sidequest where you escort him down the street fighting off zombies. You can use this opportunity to finish up any substories you might have missed, or you can proceed to the end of the game and complete them in the Premium Adventure mode if you wish; the choice is yours. After the scene, Majima notices a couple of shady guys eying up Akatani before running off.Leave the area again and return when the exclamation mark (!) Defeating her will end this story.I would recommend this setup: Super Low Profile Tires, Balanced Frame, High Torque Motor 2.0, Godspeed Gears Plus, High Speed Battery, and the Side Stabilizer 3.0. Leave the area (you don't need to go far) and return when the exclamation mark (!) 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